FABRICIO TORRES

3D sculptor

Hey there. Just want to tell you guys that I’m still alive and kicking. I joined the amazing team at Digital Extremes as a Senior Character Artist and I’ve been living in Canada since November. I’m still organizing my new life so time is very…

Canada

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I was organizing my portfolio folder yesterday and found a lot of old paintings from 2001/2003. At that time I was only working as a designer and freelance colorist, while started learning about 3D. Despite the fact that I can’t really draw a thing, I…

Nostalgia

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Industry: Advertising Company: Artistic iMage Client: Ford/Atlanta Falcons Art Direction: Edward Dye When: July 2008 I was contacted by Artistic iMage to recreate my Hulk as John Abraham, from the Atlanta Falcons, for a Ford campaign. The model was used to produce a miniature that will be distributed in…

Ford – Defend the Dome

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Just a doodle i made yesterday. I thought that an “alien” with a “goofy” face would be cool, but this is more to an “acid-melted-mutant-bunny-from-space” than anything. Oh, well… For those interested, I’m still alive! LOL. I’ve been visiting my relatives. Will be back online…

Head Doodle

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Industry: Advertising Company: Roots FX Client: Amil When: April 2008 A cinematic Centaur for a TV spot celebrating 30 years of a health care company. As it barely appears in the video, I made this render by myself. Doesn’t look like the final version thou,…

Amil – Centaur

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Trying to add more “miniatures” to my portfolio in order to get into toy business and digital maquettes. Whole work took about 2 months using my free time. Base meshes in XSI. Retopology done in topogun. Posing in zbrush using zsphere rigging. Total number of…

Hulk collectible

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3D Creative Magazine did an amazing interview with my colleague Den Fox about his Estonian outsourcing studio: Fox3D. Some of my work can be seen there.

Fox3D – Interview

Trailer of the upcoming game Freaky Creatures by Abandon Interactive Entertainment. I modeled 5 characters for them and some can be seen in this video: the cyclope (0:11), the green girl (0:20), and the dinossaur (0:42). More info and screenshots of the models when the…

Freaky Creatures

Industry: Video Game Company: Liquid Development Client: Monolith Art Direction: Tony Clark When: May/July 2007 Some props i did for this game. High/low/normals/AO by me. Textures by Den Fox and Tony Clark (moose)

Condemned 2: Bloodshot

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I finally finished a personal model that i think is worth showing to the world. Hope it’s the first of many :) I also recorded a video showcasing some of the process in making the fur.

Gorilla Bust

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The latest issue of Game Informer brings a Xenomorph i modeled on it’s cover. Inside the magazine you can see other images of the game with characters of mine, such as the facehugger and the marines. No, i can’t show screenshots of the models, sorry…

Aliens: Colonial Marines

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Industry: Video Game Company: Liquid Development Client: To be announced Art Direction: Dan Hecht When: June to July 2006 An (very) old project that never saw the light of day. :| Note: these characters were publically displayed on Liquid’s 2007 portfolio. High/low/normals/AO by me. Textures…

******

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Industry: Video Game Company: Liquid Development Client: Shiny Entertainment Art Direction: Dan Hecht When: November 2006 to April 2007 Some of the many characters i modeled for this game. Most of them based on real actors. High/low/normals/AO by me. All textures by Den Fox if…

The Golden Compass

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